Preview of the third level + Other announcements


Hello everyone!

I have posted two pictures to give a sneak peek of the upcoming third level! It is designed with low-poly in mind. This is only a preview as of right now and the level will be set to night. I'm just showcasing what the levels look so far.

I plan to release this map some time this month along with a few other additional changes.

A Big announcement
I have thought long and hard about this. As much as I want to release this game with a price tag in the future. I ultimately decided that it will be free forever. This is my first game project with an inspiration from the awesome game called "I'm on Observation Duty".  

Why I want to proceed with this? This game project served as a way for me to understand Unreal Engine 5 as a whole and learn a brand new tool. I strongly do not believe I can place a price tag on my first game.

So if this game is being free forever, where does it take me? I will keep updating this game until it has like six levels? And maybe additional features too like bringing a tool into the run, or harder difficulties that you get three strikes and you're out. The Future plans are still the things I want to do with this game before I call it officially developed and done.

Although, I do appreciate anything that comes my way like feedback and such. I'm open to construct criticism as how I can improve as a solo game developer.


That's pretty much I have to say for this post for now. Thank you all for the support!

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